last time i was bored so i installed vcpp6 and compiled odbgscript with speed optimalization and 4 byte data aligment. if you are asm coder you know that aligment is crucial and unaligned data take few times more time to run. now i tested my unsafecast script on some game(you know its slow:P) used: exec call GetTickCount ende mov timer,eax
exec call GetTickCount ende sub eax,timer log eax
and what is a result? original from epsylon 22219ms mine 8500ms 3x faster script execution