能力值:
( LV2,RANK:10 )
5 楼
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
.386
.model flat, stdcall
option casemap :none
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; Include 文件定义
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
include windows.inc
include user32.inc
includelib user32.lib
include kernel32.inc
includelib kernel32.lib
include Comctl32.inc
includelib Comctl32.lib
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; Equ 等值定义
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ICO_MAIN equ 1000h ;图标
;********************************************************************
BMP_TOOLBAR equ 1100h ;工具栏位图资源ID
;********************************************************************
ID_TOOLBAR equ 1200 ;工具栏控件ID
;********************************************************************
IDM_0 equ 2000
IDM_1 equ 2001
IDM_2 equ 2002
IDM_3 equ 2003
IDM_4 equ 2004
IDM_5 equ 2005
IDM_6 equ 2006
IDM_7 equ 2007
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; 数据段
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
.data?
hInstance dd ?
hWinMain dd ?
hWinToolbar dd ?
.const
szClassName db 'toolbar',0
szCaptionMain db '工具栏实验',0
stToolbar equ this byte
TBBUTTON <0,IDM_0,TBSTATE_PRESSED OR TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <1,IDM_1,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <2,IDM_2,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <3,IDM_3,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <4,IDM_4,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <5,IDM_5,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <6,IDM_6,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
TBBUTTON <7,IDM_7,TBSTATE_ENABLED,TBSTYLE_CHECK,0,0,-1>
NUM_BUTTONS EQU 8
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
; 代码段
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
.code
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_Quit proc
invoke DestroyWindow,hWinMain
invoke PostQuitMessage,NULL
ret
_Quit endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
;
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_ProcWinMain proc uses ebx edi esi hWnd,uMsg,wParam,lParam
mov eax,uMsg
.if eax == WM_CLOSE
call _Quit
.elseif eax == WM_SIZE
CALL MOVTOOLBAR
.elseif eax == WM_CREATE
mov eax,hWnd
mov hWinMain,eax
invoke CreateToolbarEx,hWinMain,\
WS_VISIBLE or WS_CHILD ,\
ID_TOOLBAR,8,hInstance,BMP_TOOLBAR,offset stToolbar,\
NUM_BUTTONS,28,28,16,16,sizeof TBBUTTON
mov hWinToolbar,eax
MOVTOOLBAR: invoke SendMessage,hWinToolbar,TB_AUTOSIZE,0,0
;********************************************************************
.else
invoke DefWindowProc,hWnd,uMsg,wParam,lParam
ret
.endif
;********************************************************************
xor eax,eax
ret
_ProcWinMain endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
_WinMain proc
local @stWndClass:WNDCLASSEX
local @stMsg:MSG
invoke InitCommonControls
invoke GetModuleHandle,NULL
mov hInstance,eax
;********************************************************************
; 注册窗口类
;********************************************************************
invoke RtlZeroMemory,addr @stWndClass,sizeof @stWndClass
invoke LoadIcon,hInstance,ICO_MAIN
mov @stWndClass.hIcon,eax
mov @stWndClass.hIconSm,eax
invoke LoadCursor,0,IDC_ARROW
mov @stWndClass.hCursor,eax
push hInstance
pop @stWndClass.hInstance
mov @stWndClass.cbSize,sizeof WNDCLASSEX
mov @stWndClass.style,CS_HREDRAW or CS_VREDRAW
mov @stWndClass.lpfnWndProc,offset _ProcWinMain
mov @stWndClass.hbrBackground,COLOR_WINDOW + 1
mov @stWndClass.lpszClassName,offset szClassName
invoke RegisterClassEx,addr @stWndClass
;********************************************************************
; 建立并显示窗口
;********************************************************************
invoke CreateWindowEx,WS_EX_CLIENTEDGE,\
offset szClassName,offset szCaptionMain,\
WS_OVERLAPPEDWINDOW,\
100,100,690,465,\
NULL,NULL,hInstance,NULL
mov hWinMain,eax
invoke ShowWindow,hWinMain,SW_SHOWNORMAL
invoke UpdateWindow,hWinMain
;********************************************************************
; 消息循环
;********************************************************************
.while TRUE
invoke GetMessage,addr @stMsg,NULL,0,0
.break .if eax == 0
invoke TranslateMessage,addr @stMsg
invoke DispatchMessage,addr @stMsg
.endw
ret
_WinMain endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
start:
call _WinMain
invoke ExitProcess,NULL
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
end start //>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
#include <resource.h>
//>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
#define ICO_1 ox1000 //图标
#define BMP_TOOLBAR ox1100 //工具栏位图
//******************************************************************
BMP_TOOLBAR BITMAP "toolbar.bmp"
ICO_1 ICON "toolbar.ico" //>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>