public function repro_b() {
var _local9:* = new Matrix3D();
// The second parameter - "index" - is added to the base address of the
// empty vector object and used as a read pointer. This allows arbitrary addresses
// to be read into the destination matrix.
var _local10:* = _local9.copyRawDataFrom(new Vector.<Number>(), 0x10000000);
}
}
}