刚刚步入Linux,难免要有时利用一下Windows的程序资源,Wine提供了一个用来运行Windows程序的平 台.Wine(Wine Is Not an Emulator的缩写,即Wine不仅仅是一个模拟器)是一个在XWindows和Unix上执行的Windows APIs(应用程序接口),也可以认为Wine是一个Windows兼容层.Wine可以在绝大多数的Unix版本下工作,但其现在仍不能完全运行所有的Windows程序,不过由于几乎每个月都有新版本,越来越多的Windows程序已经能在Wine的帮助下在Linux中运行.
The Wine development release 1.1.21 is now available.
What's new in this release:
Beginnings of shader model 4 support.
Support for copying/pasting images from X11 applications.
A number of GDIPlus improvements.
Various listview fixes.
64-bit support in winemaker.
Support for building on Mac OS X Snow Leopard.
Various bug fixes.
Changes in Wine 1.1.22: * More improvements to OLE copy/paste. * Beginnings of x86_64 exception handling. * Direct3D locking fixes. * ARB shaders improvements. * Better OpenGL pixel format support. * Various bug fixes.
The Wine development release 1.1.23 is now available.
What's new in this release:
Support for registering MIME types with the Linux desktop. FBO mode is now the default for Direct3D. Support for COM proxy delegation. Improved support for the Mingw cross-compile. Proper fullscreen mode for the virtual desktop. Various bug fixes.
What's new in this release:
New version of the Gecko engine.
New GSM 06.10 codec support.
Improved support for the disk volume APIs.
Support for XShm pixmaps for better performance.
Various bug fixes.
Changes in Wine 1.1.28: * Support for IRDA protocol. * Faster initial wineprefix creation. * Axis remapping with evdev joysticks. * More image formats in WindowsCodecs. * Various bug fixes