问题在最下方:
#include <windows.h>
#define MAXPOINTS 1000
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("Connect") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ;
wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;
if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("Program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, TEXT ("Connect-the-Points Mouse Demo"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}
LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static POINT pt[MAXPOINTS] ;
static int iCount ;
HDC hdc ;
int i, j ;
PAINTSTRUCT ps ;
switch (message)
{
case WM_LBUTTONDOWN:
iCount = 0 ;
InvalidateRect (hwnd, NULL, TRUE) ;
return 0 ;
case WM_MOUSEMOVE:
if (wParam & MK_LBUTTON && iCount < 1000)
{
pt[iCount ].x = LOWORD (lParam) ;
pt[iCount++].y = HIWORD (lParam) ;
hdc = GetDC (hwnd) ;
SetPixel (hdc, LOWORD (lParam), HIWORD (lParam), 0) ;
ReleaseDC (hwnd, hdc) ;
}
return 0 ;
case WM_LBUTTONUP:
InvalidateRect (hwnd, NULL, FALSE) ;
return 0 ;
case WM_SIZE:/*********************请各位看这里*********************************/
InvalidateRect (hwnd, NULL, TRUE) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
SetCursor (LoadCursor (NULL, IDC_WAIT)) ;
ShowCursor (TRUE) ;
for (i = 0 ; i < iCount - 1 ; i++)
for (j = i + 1 ; j < iCount ; j++)
{
MoveToEx (hdc, pt[i].x, pt[i].y, NULL) ;
LineTo (hdc, pt[j].x, pt[j].y) ;
}
ShowCursor (FALSE) ;
SetCursor (LoadCursor (NULL, IDC_ARROW)) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
我想让窗口大小发生改变时重绘这个矩形区域,与WM_LBUTTONDOWN消息功能一样,一旦点击鼠标左键,将重新绘制矩形区域,之前的内容清空掉。WM_SIZE消息时我自己加上去的,可是却无法实现与WM_LBUTTONDOWN消息相同的功能。
但是在处理WM_SIZE消息时,将最后的return 0 去掉就可以实现我要求的功能,之前的内容就被清空了。
请教为什么加return 0却不能执行?我一直认为我自己写错了,按说需要存在return 0,可是在存在return 0的情况下却实现不了我要的功能,所以才求教各位高手。
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