CrinklerIntroductionCrinkler is an executable file compressor (or rather, a compressing linker) for Windows specifically targeted towards compressing 4k intros.
Crinkler is being developed by Rune L. H. Stubbe (Mentor/TBC) and Aske Simon Christensen (Blueberry/Loonies).
History09.02.06: Version 0.4a released:
Fixed linker crash problem with blank member entries in some library files (such as glut32).
The /PRIORITY option was not mentioned in the commandline usage help.
18.12.05: Version 0.4 released:
Changed header and import code to make output EXE files compatible with 64-bit versions of Windows.
Fixed a bug in the ordinal range import mechanism.
Added a switch to control the process priority.
Added a warning for range import of an unused DLL.
Some more header squeezing.
31.10.05: Version 0.3 released:
Output EXE files are now Windows 2000 compatible.
Added a number of verbose options to output useful information about the program being compressed.
Added an option for transforming function calls to use absolute offsets to improve compression.
Fixed a bug in the linker regarding identically named sections.
Fixed a potential crash bug in the linker.
Various small tweaks and optimizations.
23.07.05: Version 0.2 released:
Fixed bug in the decompressor.
Changed the behaviour of the /CRINKLER option.
Added timing to the progress bars.
Some updates to the manual and usage description.
21.07.05: Version 0.1 released.
DownloadCrinkler is free (as in beer).
Download the newest version of Crinkler (0.4a) here.
SupportYou can help us make Crinkler a better piece of software.
We are currently very interested in:
Feedback: Any problems, comments or suggestions?
Tell us what you think about Crinkler in the Pouet.net forum.
Test data: Send us the object files of your uncompressed 4k intros (preferrably a release version). This will help us a lot in testing the program. You can reach us at [email]authors@crinkler.net[/email]
Bug reports: If Crinkler does not work with your intro or in your system, tell us about it and (if possible) include the object files and/or code you tried to compress.