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未解决 [求助] UE4问题 10雪币
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发表于: 23小时前 77
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有熟悉UE4的大佬吗, pBuf 这里传过来已经是解密好的了。但是现在出现问题,走不到 X Y Z的地方,条件不满足了,可能是数据发生了一些变化,我也不知道该怎么去定位这个数据 修改这个条件,
有偿找个熟悉UE4的大佬帮忙分析一下看看 。
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 | void CPubgRadar::SendPacketFilter(LPBYTE pBuf, int nBufLen) { CBitReader reader; CReceiveDataParsing parser; ACTOR actor; BYTE byteFilterHeader = 0 ; int i = 0 ; int j = 0 ; float fTimes = 0 ; BYTE bReadNext = 0 ; FVECTOR Fv, fvVel; FROTATOR FR; UINT32 nTemp; UINT32 nPosTemp = 0 ; BOOL bLocationValid = FALSE; UINT32 nBunchLen = 0 ; UINT32 nPosTemp2 = 0 ; UINT32 nIncorrectID = 0 ; HexShowByte(pBuf, nBufLen); memcpy(reader. Buffer , pBuf, nBufLen); reader.nNum = 8 * nBufLen; for (j = 6 * 8 ; j < (nBufLen) * 8 ; j + + ) { reader.nPos = j; Fv.X = 0 ; Fv.Y = 0 ; Fv.Z = 0 ; reader.ReadByteData(&byteFilterHeader, 1 ); if (byteFilterHeader = = 0x80 ) { reader.SerializeIntPacked(nBunchLen); nPosTemp = reader.nPos; bReadNext = reader.ReadBit(); if (bReadNext) { fTimes = reader.ReadFloat(); if ((fTimes < 0 ) || (fTimes > 10000 )) { goto LABEL1; } } bReadNext = reader.ReadBit(); if (bReadNext) { fTimes = reader.ReadFloat(); if ((fTimes < 0 ) || (fTimes > 10000 )) { goto LABEL1; } } bReadNext = reader.ReadBit(); if (bReadNext) { parser.ReadPackedVector< 100 , 30 >(Fv, reader); } bReadNext = reader.ReadBit(); if (bReadNext) { fTimes = reader.ReadFloat(); if ((fTimes < 0 ) || (fTimes > 800000 )) { goto LABEL1; } } if ((reader.nPos - nPosTemp) = = nBunchLen) { if ((Fv.X > 10000 ) && (Fv.X < 800000 ) && (Fv.Y > 10000 ) && (Fv.Y < 800000 ) && (Fv.Z > - 1000 ) && (Fv.Z < 150001 )) { if (m_myActor.dwReceiveDataTime ! = 0x00 ) { memcpy(&m_myActorTemp, &(m_myActor), sizeof(m_myActorTemp)); } if (m_myActor.bDraw = = false) { m_myActor.bDraw = true; } if (ChangeMyActorPlace(m_myActor.fXPos, m_myActor.fYPos, m_myActor.fZPos, Fv.X, Fv.Y, Fv.Z)) { m_myActor.fXPos = Fv.X; m_myActor.fYPos = Fv.Y; m_myActor.fZPos = Fv.Z; } if (m_nChangeCnt > 3 ) { m_myActor.fXPos = Fv.X; m_myActor.fYPos = Fv.Y; m_myActor.fZPos = Fv.Z; } m_myActor.dwReceiveDataTime = GetTickCount(); continue ; } } } LABEL1: reader.nPos = j; reader.ReadByteData(&byteFilterHeader, 1 ); if ((byteFilterHeader = = 0x80 ) || (byteFilterHeader = = 0xa0 )) { reader.SerializeIntPacked(nBunchLen); nPosTemp = reader.nPos; bReadNext = reader.ReadBit(); if (bReadNext) { reader.ReadByteData((BYTE * )&nIncorrectID, 4 ); } bReadNext = reader.ReadBit(); if (bReadNext) { fTimes = reader.ReadFloat(); if ((fTimes < 0 ) || (fTimes > 10000 )) { goto LABEL2; } } bReadNext = reader.ReadBit(); if (bReadNext) { parser.ReadPackedVector< 100 , 30 >(Fv, reader); } bReadNext = reader.ReadBit(); if (bReadNext) { parser.ReadPackedVector< 1 , 24 >(fvVel, reader); } bReadNext = reader.ReadBit(); if (bReadNext) { reader.ReadByteData((BYTE * )&nTemp, 2 ); reader.ReadByteData((BYTE * )&nTemp, 4 ); } bReadNext = reader.ReadBit(); if (bReadNext) { parser.ReadPackedVector< 1 , 24 >(fvVel, reader); } if (((reader.nPos - nPosTemp + 1 ) = = nBunchLen) || ((reader.nPos - nPosTemp) = = nBunchLen)) { if ((Fv.X > 10000 ) && (Fv.X < 800000 ) && (Fv.Y > 10000 ) && (Fv.Y < 800000 ) && (Fv.Z > - 1000 ) && (Fv.Z < 150001 )) { if (m_myActor.bDraw = = false) { m_myActor.bDraw = true; } if (ChangeMyActorPlace(m_myActor.fXPos, m_myActor.fYPos, m_myActor.fZPos, Fv.X, Fv.Y, Fv.Z)) { m_myActor.fXPos = Fv.X; m_myActor.fYPos = Fv.Y; m_myActor.fZPos = Fv.Z; } if (m_nChangeCnt > 3 ) { m_myActor.fXPos = Fv.X; m_myActor.fYPos = Fv.Y; m_myActor.fZPos = Fv.Z; } m_myActor.nType = 0 ; continue ; } } } LABEL2: reader.nPos = j; reader.ReadByteData(&byteFilterHeader, 1 ); if ((byteFilterHeader = = 0x4C )) { reader.SerializeIntPacked(nBunchLen); if (nBunchLen = = 102 ) { nBunchLen = nBunchLen; } nPosTemp = reader.nPos; bReadNext = reader.ReadBit(); if (bReadNext) { parser.ReadPackedVector< 1 , 27 >(Fv, reader); } bReadNext = reader.ReadBit(); if (bReadNext) { reader.ReadByteData((BYTE * )&nTemp, 2 ); nTemp = nTemp & 0xFFFF ; reader.ReadByteData((BYTE * )&nTemp, 2 ); nTemp = nTemp & 0xFFFF ; } if (((reader.nPos - nPosTemp) = = nBunchLen)) { if ((Fv.X > 10000 ) && (Fv.X < 800000 ) && (Fv.Y > 10000 ) && (Fv.Y < 800000 ) && (Fv.Z > - 10000 ) && (Fv.Z < 150001 )) { m_fMyDirYaw = ( float )(nTemp) / ( 65535.0 ) * 360 ; } } } } } |
[招生]科锐逆向工程师培训(2024年11月15日实地,远程教学同时开班, 第51期)
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