using Microsoft.VisualBasic;
using System;
using System.Runtime.InteropServices;
public class F
{
private const int A = 0xf0000;
public F.H[] A;
public const int AA = 0x100000;
public const int AB = 2;
public const int AC = 0x194;
public const int AD = 1;
public const int AE = 2;
public const int AF = 4;
....
.......
[StructLayout(LayoutKind.Sequential)]
private struct E
{
public int A;
public int B;
public int C;
}
[StructLayout(LayoutKind.Sequential)]
public struct F *********这里出错
{
public int A;
public int B;
public int C;
public int D;
[StructLayout(LayoutKind.Sequential)]
private struct G
{